MiniMax H3

MiniMax H3 Director

Reference to Video
Live
MiniMax H3Identity, motion, and timing references
Image references0 / 9
Reference strength

Keeps reference identity and detail close to the source.

Build one shot from trusted references

Use images for identity, video for movement, and audio for timing. The completed generation appears here.

IdentityMotionTiming
Overview

What Is MiniMax H3 Director?

Camera-led prompting for MiniMax H3: state the camera move, the subject, and add references only where you need tighter control.

MiniMax H3 already reads camera-movement language when it’s written clearly into a prompt. Director framing organizes that language into repeatable clauses — camera path, subject action, composition, lighting — and layers in image, video, and audio references when a shot needs stronger identity or motion control.

It runs on the same reference-capable generator as Reference to Video above, just framed around directing a shot rather than around the reference types themselves.

Workflow

How to Use MiniMax H3 Director

1. Write the camera clause first

State the camera path before the subject — a push-in, a pull-back, an orbit, a pan. This gives MiniMax H3 a stable frame to build the rest of the shot around.

Open the prompt box

2. Add a reference if you need control

Drop in an image for identity, a video for a camera move you want to reuse, or audio for timing — each reference does one job.

Add a reference

3. Describe the subject and action

Name the subject, the environment, and one clear action. Keep it readable inside the duration you pick instead of stacking several events.

4. Generate at a short duration first

Test the camera move at a shorter duration and 768P before committing to a longer or 2K pass — camera behavior is usually the first thing worth confirming.

Submit a test job
Try it now

Test a MiniMax H3 Director camera move

Open the generator above and write a camera clause first, subject second.

Examples

MiniMax H3 Director Prompt Examples

Copy a prompt below or open it directly in the generator above.

Product push-in

A slow dolly push-in toward a matte black perfume bottle on a dark reflective surface, single soft studio light from the upper left, camera settles on a tight close-up, no camera shake, steady pacing.

Locks a product close-up with one continuous camera move and a fixed light source.

Character reveal

A low tracking shot follows a woman in a red coat walking through a rain-soaked city street at night, neon reflections on wet pavement, camera stays at waist height and keeps her centered in frame, steady walking pace.

Separates subject action from camera height and framing for a controlled reveal.

Wide establishing orbit

A slow 180-degree orbit around a lone lighthouse on a rocky coastline at dawn, wide establishing frame, soft golden light, locked horizon, no sudden zoom.

Uses an orbit clause plus explicit horizon and zoom constraints for a stable wide shot.

Use cases

Best Use Cases for MiniMax H3 Director

Product Reveals

An orbit or push-in around a hero product protects geometry and branding while adding cinematic motion a static image can’t deliver.

Character Introductions

A tracking shot or slow reveal introduces a character with intentional pacing — useful for trailers, teasers, and openers.

Camera-Move Reuse

Reference an existing clip’s camera path as a video reference, so a new scene inherits the same move without copying its subject.

Mood Pieces

A slow, steady camera move paired with an audio reference for pacing produces atmosphere-led results where timing matters as much as the shot.

Tips

Getting Better Results

One camera move per generation

Combining an orbit, a push-in, and a whip pan in one clip usually produces a less controlled result than testing each move separately.

Separate camera from subject action

Keep the camera clause and the subject’s action as two distinct parts of the prompt so the model doesn’t merge them into one ambiguous instruction.

Let references do one job each

An image reference should carry identity, a video reference should carry motion — mixing intents into a single reference weakens both.

State constraints explicitly

A locked horizon, no sudden zoom, or steady pacing all reduce drift on longer or more complex camera moves.

FAQ

MiniMax H3 Director FAQ

What is MiniMax H3 Director?

It’s a camera-led way of using MiniMax H3: write the camera move first, then the subject, and add image, video, or audio references when you need tighter control over identity, motion, or timing.

Do I need a separate model or mode?

No. This page runs the same reference-capable MiniMax H3 generator as Reference to Video, framed around camera direction. There’s no extra toggle to find.

What does a video reference actually control?

Camera work and motion, independent of what’s on screen. Point it at an existing clip whose camera move you want to reuse on a new scene.

Can I combine an image and a video reference?

Yes — an image reference for identity or appearance and a video reference for camera motion can be used together in the same generation.

How long should the prompt be?

Long enough to state the camera path, the subject and action, the environment, and lighting, without stacking multiple unrelated events. One focused move is usually more reliable than several.

What does generating cost?

The same live credit estimate as every other MiniMax H3 workflow, based on duration and resolution, shown before you generate.

Direct your shot

Generate with MiniMax H3 Director prompting

Write the camera clause first, the subject second, and test at a short duration before committing to a longer pass.