1. Submit your motion reference
Paste a public HTTPS URL to the source video into the video reference field. This clip supplies the movement: its pacing, timing, and physical action carry into the new generation.
Add a video reference →Use images for identity, video for movement, and audio for timing. The completed generation appears here.
MiniMax H3 motion transfer takes the movement from a reference clip and applies it to a new subject, so the movement stays consistent while everything else in the shot can change.
Motion transfer works by reading a source video as a movement guide rather than as the final look of the output. The tool above runs the same MiniMax H3 reference-guided engine used across this workspace, set up here for motion transfer: you submit a video as the movement source, then describe in the prompt what the new subject, setting, or style should look like. The video reference anchors timing and movement, while an added image can lock in the identity or appearance of whoever, or whatever, is receiving that motion.
This separation between movement and appearance is what makes the technique useful in practice. A walk cycle, a camera move, a hand gesture, or a full choreography sequence can be captured once and reapplied to a different character, product, or scene without re-animating anything by hand. Because the whole process happens inside a single MiniMax H3 generation call, you get a finished clip in one submission instead of a separate compositing or rigging step, and you can rerun the same source against several different subjects to compare results quickly.
Quality depends mostly on how clean the source movement is. A single performer moving through a static frame, shot at a steady pace, tends to carry over with more precision than a crowded scene with several people acting at once. Treat the tool as a way to preview a motion idea across multiple looks before committing to a final direction, rather than a one-shot final render.
Follow these four steps in the live tool above to run a motion transfer generation from start to finish.
Paste a public HTTPS URL to the source video into the video reference field. This clip supplies the movement: its pacing, timing, and physical action carry into the new generation.
Add a video reference →Drop in an image URL, or upload one, for the subject that should receive the transferred movement. This keeps appearance and motion under separate, independent control.
Upload an image →Describe the new subject and setting in plain language, and state clearly that the video should drive the motion while the image drives identity and look.
Write the prompt →Submit the task and track its status until the result is ready. Compare the finished clip against the source movement, then adjust either reference or the prompt for another pass.
Submit a test job →Move a walk, run, or gesture from a reference performer onto an original character while preserving the same timing, weight, and physical accuracy from the source clip.
Apply a camera move or rotation captured once onto a new product shot, so every item across a catalog shares an identical, consistent motion pattern without reshooting each one.
Carry a full choreography sequence, beat for beat, into a new performer or setting through a single motion transfer generation rather than hand-animating each pose.
Reuse one signature camera move or gesture across a whole ad campaign, so every clip in the series reads as part of the same visual system.
Motion transfer is a focused way of using the same MiniMax H3 reference-guided generator you see running on this page, framed around one specific job.
| Aspect | MiniMax H3 Motion Transfer | MiniMax H3 Reference to Video |
|---|---|---|
| Generator | Same live tool | Same live tool |
| Primary framing | Motion-first: reapply movement onto a new subject | Equal emphasis on image, video, and audio sources |
| Typical use | Character, product, or dance motion transfer | Character videos, product videos, multi-source campaigns |
| Input method | Public HTTPS video URL for movement, plus an image reference for identity | Uploaded images or public HTTPS image, video, or audio URLs |
| Credits | Same duration and resolution pricing | Same duration and resolution pricing |
A single, clear action makes for a cleaner motion transfer than a clip with several overlapping movements competing for attention at once.
State plainly which reference should drive the motion and which should drive appearance, so the model does not blend the two roles together.
Results improve when the camera angle and subject scale in the source are close to what the final shot actually needs.
Confirm the movement is transferring correctly at a low cost before committing credits to a longer or higher-resolution generation.
Credits for a motion transfer generation are calculated from duration and resolution, with a live estimate shown before you submit.
Run a short test at 768P to confirm the movement is transferring correctly before scaling up to a longer duration or 2K resolution. The same account balance covers this workflow alongside every other MiniMax H3 tool, so there is no separate credit pool to track or top up.
It is a way to reapply the movement from a source video onto a new subject or scene. The video reference supplies that movement, and the prompt, or an added image reference, defines what actually receives it.
A video reference alone is enough to start a generation. Adding an image reference lets you control the exact appearance of the subject that inherits the transferred movement.
Yes. A longer, more complex movement can be used as the source for motion transfer, though a single clear action typically carries over with more accuracy than several overlapping movements.
They use the same generation engine. This page frames the tool around one specific job: reapplying movement from a video reference. The Reference to Video page presents the same generator with equal emphasis on image, video, and audio sources.
Motion transfer credits are calculated from the selected duration and resolution, shown as a live estimate before you generate, and draw from the same balance as every other MiniMax H3 workflow.
State that intent directly in the prompt. Since the video reference primarily carries movement and timing, describing the setting you want to keep or replace gives the generation clear direction.
Add a video reference for movement and an image reference for identity, then generate a finished clip in one submission.
Move from research to a relevant generator, prompt resource, or pricing page without restarting your workflow.
Create with image, video, and audio references.
Write and test prompts for specific video goals.
Follow the complete generation workflow.
Understand the speed-focused search intent and availability.
Camera movement, shot composition, and motion control prompting.
Transform an existing clip with a video-first reference generator.
See every online input path in one workflow map.
Understand LoRA availability and the closest online option.
See what a ComfyUI-based path involves and the online alternative.
What API access means here and the online generator alternative.
VRAM, GPU, Mac, AMD, and model size questions in one place.
What running MiniMax H3 locally would involve, mapped out.
Where to look for repositories, workflows, and implementations.
What to look for on Hugging Face: weights, variants, and LoRA.
Open the generator with MiniMax H3 selected.
Compare plans and one-time credit packs.